CVJul 23, 2020

CAD-Deform: Deformable Fitting of CAD Models to 3D Scans

arXiv:2007.11965v129 citations
AI Analysis

This addresses the challenge of creating accurate digital replicas from 3D scans for content creation in domains like mobile or AR/VR gaming, though it is incremental as it builds on existing retrieval methods.

The paper tackles the problem of limited CAD model availability for fitting 3D scans by introducing CAD-Deform, a method that non-rigidly deforms retrieved CAD models to achieve significantly tighter fits, preserving sharp features and clean surfaces.

Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD model retrieval is limited by the availability of models in standard 3D shape collections (e.g., ShapeNet). In this work, we address this shortcoming by introducing CAD-Deform, a method which obtains more accurate CAD-to-scan fits by non-rigidly deforming retrieved CAD models. Our key contribution is a new non-rigid deformation model incorporating smooth transformations and preservation of sharp features, that simultaneously achieves very tight fits from CAD models to the 3D scan and maintains the clean, high-quality surface properties of hand-modeled CAD objects. A series of thorough experiments demonstrate that our method achieves significantly tighter scan-to-CAD fits, allowing a more accurate digital replica of the scanned real-world environment while preserving important geometric features present in synthetic CAD environments.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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