CRHCSep 12, 2020

Designing a Serious Game: Teaching Developers to Embed Privacy into Software Systems

arXiv:2009.05714v19 citations
Originality Synthesis-oriented
AI Analysis

This addresses the issue of poor privacy implementation in software for users, but it is incremental as it applies an existing educational method (serious games) to a new domain.

The research tackled the problem of software developers not commonly using privacy practices by proposing a serious game design framework as an educational tool to improve their coding behavior, enabling the development of privacy-preserving software applications.

Software applications continue to challenge user privacy when users interact with them. Privacy practices (e.g. Data Minimisation (DM), Privacy by Design (PbD) or General Data Protection Regulation (GDPR)) and related "privacy engineering" methodologies exist and provide clear instructions for developers to implement privacy into software systems they develop that preserve user privacy. However, those practices and methodologies are not yet a common practice in the software development community. There has been no previous research focused on developing "educational" interventions such as serious games to enhance software developers' coding behaviour. Therefore, this research proposes a game design framework as an educational tool for software developers to improve (secure) coding behaviour, so they can develop privacy-preserving software applications that people can use. The elements of the proposed framework were incorporated into a gaming application scenario that enhances the software developers' coding behaviour through their motivation. The proposed work not only enables the development of privacy-preserving software systems but also helping the software development community to put privacy guidelines and engineering methodologies into practice.

Foundations

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