CVROOct 4, 2020

Mapping of Sparse 3D Data using Alternating Projection

arXiv:2010.02516v21 citations
Originality Highly original
AI Analysis

This addresses a challenging domain-specific problem in 3D scanning for robotics or mapping, offering a novel solution for sparse, texture-less data.

The paper tackles the problem of registering sparse 3D scans without texture by re-parameterizing point clouds into line segments and using an alternating projection algorithm to satisfy intersection and rigidity constraints. It outperforms top methods on Kinect and LiDAR datasets, achieving better results with 100X downsampled sparse data than competitors using full-resolution data.

We propose a novel technique to register sparse 3D scans in the absence of texture. While existing methods such as KinectFusion or Iterative Closest Points (ICP) heavily rely on dense point clouds, this task is particularly challenging under sparse conditions without RGB data. Sparse texture-less data does not come with high-quality boundary signal, and this prohibits the use of correspondences from corners, junctions, or boundary lines. Moreover, in the case of sparse data, it is incorrect to assume that the same point will be captured in two consecutive scans. We take a different approach and first re-parameterize the point-cloud using a large number of line segments. In this re-parameterized data, there exists a large number of line intersection (and not correspondence) constraints that allow us to solve the registration task. We propose the use of a two-step alternating projection algorithm by formulating the registration as the simultaneous satisfaction of intersection and rigidity constraints. The proposed approach outperforms other top-scoring algorithms on both Kinect and LiDAR datasets. In Kinect, we can use 100X downsampled sparse data and still outperform competing methods operating on full-resolution data.

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