AILGNEOct 6, 2020

From Language Games to Drawing Games

arXiv:2010.02820v25 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the problem of automating art creation for artists and AI researchers, but it appears incremental as it adapts existing concepts from language games to drawing.

The paper tackles automating artistic processes by introducing drawing games, analogous to language games, and presents preliminary experiments that generate images by closing a generative-critical loop.

We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much less effort from the receiver than do language games. Artists must work with pre-trained viewers who spend little time learning artist specific representational conventions, but who instead have a pre-trained visual system optimized for behaviour in the world by understanding to varying extents the environment's visual affordances. After considering various kinds of drawing game we present some preliminary experiments which have generated images by closing the generative-critical loop.

Foundations

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