CVAIDec 7, 2020

Generating unseen complex scenes: are we there yet?

arXiv:2012.04027v113 citations
AI Analysis

This work provides a standardized comparison methodology for researchers developing complex scene conditional generation models, identifying current limitations in generalizing to novel object combinations.

This paper proposes a methodology to compare complex scene conditional generation models, analyzing their ability to fit training distributions, generalize to unseen conditionings with seen object combinations, and generalize to unseen conditionings with unseen object combinations. They found that while models can generate recognizable scenes for seen conditionings and generalize to unseen conditionings with seen object combinations, all methods suffer from noticeable image quality degradation when generating images from unseen object combinations.

Although recent complex scene conditional generation models generate increasingly appealing scenes, it is very hard to assess which models perform better and why. This is often due to models being trained to fit different data splits, and defining their own experimental setups. In this paper, we propose a methodology to compare complex scene conditional generation models, and provide an in-depth analysis that assesses the ability of each model to (1) fit the training distribution and hence perform well on seen conditionings, (2) to generalize to unseen conditionings composed of seen object combinations, and (3) generalize to unseen conditionings composed of unseen object combinations. As a result, we observe that recent methods are able to generate recognizable scenes given seen conditionings, and exploit compositionality to generalize to unseen conditionings with seen object combinations. However, all methods suffer from noticeable image quality degradation when asked to generate images from conditionings composed of unseen object combinations. Moreover, through our analysis, we identify the advantages of different pipeline components, and find that (1) encouraging compositionality through instance-wise spatial conditioning normalizations increases robustness to both types of unseen conditionings, (2) using semantically aware losses such as the scene-graph perceptual similarity helps improve some dimensions of the generation process, and (3) enhancing the quality of generated masks and the quality of the individual objects are crucial steps to improve robustness to both types of unseen conditionings.

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