CVDec 29, 2020

2D or not 2D? Adaptive 3D Convolution Selection for Efficient Video Recognition

arXiv:2012.14950v20.0035 citations
AI Analysis75

This work provides a method to significantly reduce the computational burden of 3D convolutional networks, making video recognition more efficient for researchers and practitioners working with large video datasets.

This paper addresses the computational cost of 3D convolutional networks for video recognition by introducing Ada3D, a conditional computation framework. Ada3D learns instance-specific policies to select frames and 3D convolution layers, achieving similar accuracies to state-of-the-art 3D models while reducing computation by 20%-50% across different datasets.

3D convolutional networks are prevalent for video recognition. While achieving excellent recognition performance on standard benchmarks, they operate on a sequence of frames with 3D convolutions and thus are computationally demanding. Exploiting large variations among different videos, we introduce Ada3D, a conditional computation framework that learns instance-specific 3D usage policies to determine frames and convolution layers to be used in a 3D network. These policies are derived with a two-head lightweight selection network conditioned on each input video clip. Then, only frames and convolutions that are selected by the selection network are used in the 3D model to generate predictions. The selection network is optimized with policy gradient methods to maximize a reward that encourages making correct predictions with limited computation. We conduct experiments on three video recognition benchmarks and demonstrate that our method achieves similar accuracies to state-of-the-art 3D models while requiring 20%-50% less computation across different datasets. We also show that learned policies are transferable and Ada3D is compatible to different backbones and modern clip selection approaches. Our qualitative analysis indicates that our method allocates fewer 3D convolutions and frames for "static" inputs, yet uses more for motion-intensive clips.

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