Modern Techniques for Ancient Games
This project addresses the problem of incomplete and unreliable understanding of early games for researchers studying cultural history and human civilization.
The Digital Ludeme Project is a five-year research initiative that aims to improve our understanding of early games, which are currently based on incomplete and unreliable reconstructions, by applying modern computational techniques.
Games potentially provide a wealth of knowledge about our shared cultural past and the development of human civilisation, but our understanding of early games is incomplete and often based on unreliable reconstructions. This paper describes the Digital Ludeme Project, a five-year research project currently underway that aims to address such issues using modern computational techniques.