ROMar 5, 2021

Simultaneous Scene Reconstruction and Whole-Body Motion Planning for Safe Operation in Dynamic Environments

arXiv:2103.03958v213 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the problem of safe robot navigation in unknown, dynamic environments for robotics applications, representing an incremental integration of existing methods.

The paper tackled the challenge of integrating real-time environment reconstruction with whole-body motion planning for safe operation in dynamic settings, resulting in a hybrid system that successfully avoids moving obstacles in 3D using live sensor data, validated on a real-world robot.

Recent work has demonstrated real-time mapping and reconstruction from dense perception, while motion planning based on distance fields has been shown to achieve fast, collision-free motion synthesis with good convergence properties. However, demonstration of a fully integrated system that can safely re-plan in unknown environments, in the presence of static and dynamic obstacles, has remained an open challenge. In this work, we first study the impact that signed and unsigned distance fields have on optimisation convergence, and the resultant error cost in trajectory optimisation problems in 2D path planning, arm manipulator motion planning, and whole-body loco-manipulation planning. We further analyse the performance of three state-of-the-art approaches to generating distance fields (Voxblox, Fiesta, and GPU-Voxels) for use in real-time environment reconstruction. Finally, we use our findings to construct a practical hybrid mapping and motion planning system which uses GPU-Voxels and GPMP2 to perform receding-horizon whole-body motion planning that can smoothly avoid moving obstacles in 3D space using live sensor data. Our results are validated in simulation and on a real-world Toyota Human Support Robot (HSR).

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