CVMar 18, 2021

Generating Diverse Structure for Image Inpainting With Hierarchical VQ-VAE

arXiv:2103.10022v1239 citationsHas Code
Originality Incremental advance
AI Analysis

This addresses the challenge of producing varied and realistic inpainting results for image editing applications, though it is incremental as it builds on existing hierarchical VQ-VAE methods.

The paper tackles the problem of generating multiple plausible but high-quality images for inpainting by proposing a two-stage model that first generates diverse structures and then refines textures, showing improved diversity and visual quality on datasets like CelebA-HQ, Places2, and ImageNet.

Given an incomplete image without additional constraint, image inpainting natively allows for multiple solutions as long as they appear plausible. Recently, multiplesolution inpainting methods have been proposed and shown the potential of generating diverse results. However, these methods have difficulty in ensuring the quality of each solution, e.g. they produce distorted structure and/or blurry texture. We propose a two-stage model for diverse inpainting, where the first stage generates multiple coarse results each of which has a different structure, and the second stage refines each coarse result separately by augmenting texture. The proposed model is inspired by the hierarchical vector quantized variational auto-encoder (VQ-VAE), whose hierarchical architecture isentangles structural and textural information. In addition, the vector quantization in VQVAE enables autoregressive modeling of the discrete distribution over the structural information. Sampling from the distribution can easily generate diverse and high-quality structures, making up the first stage of our model. In the second stage, we propose a structural attention module inside the texture generation network, where the module utilizes the structural information to capture distant correlations. We further reuse the VQ-VAE to calculate two feature losses, which help improve structure coherence and texture realism, respectively. Experimental results on CelebA-HQ, Places2, and ImageNet datasets show that our method not only enhances the diversity of the inpainting solutions but also improves the visual quality of the generated multiple images. Code and models are available at: https://github.com/USTC-JialunPeng/Diverse-Structure-Inpainting.

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