CVMar 18, 2021

Learning to Recommend Frame for Interactive Video Object Segmentation in the Wild

arXiv:2103.10391v221 citationsHas Code
Originality Incremental advance
AI Analysis

This work addresses a practical bottleneck in interactive video object segmentation for users in real-world scenarios, though it is incremental as it builds on existing methods.

The paper tackles the problem of selecting frames for annotation in interactive video object segmentation by proposing a reinforcement learning agent that recommends frames, showing effectiveness on public datasets without modifying underlying segmentation algorithms.

This paper proposes a framework for the interactive video object segmentation (VOS) in the wild where users can choose some frames for annotations iteratively. Then, based on the user annotations, a segmentation algorithm refines the masks. The previous interactive VOS paradigm selects the frame with some worst evaluation metric, and the ground truth is required for calculating the evaluation metric, which is impractical in the testing phase. In contrast, in this paper, we advocate that the frame with the worst evaluation metric may not be exactly the most valuable frame that leads to the most performance improvement across the video. Thus, we formulate the frame selection problem in the interactive VOS as a Markov Decision Process, where an agent is learned to recommend the frame under a deep reinforcement learning framework. The learned agent can automatically determine the most valuable frame, making the interactive setting more practical in the wild. Experimental results on the public datasets show the effectiveness of our learned agent without any changes to the underlying VOS algorithms. Our data, code, and models are available at https://github.com/svip-lab/IVOS-W.

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