A Note on Data Simulations for Voting by Evaluation
This work addresses a methodological gap for researchers analyzing evaluation-based voting rules, but it is incremental as it adapts existing models rather than introducing a new paradigm.
The paper tackles the lack of simulation models for generating evaluation-based voting inputs, such as those needed for majority judgement or range voting, by proposing several new models inspired by classical ones, which are defined, tested, and compared for recommendation purposes.
Voting rules based on evaluation inputs rather than preference orders have been recently proposed, like majority judgement, range voting or approval voting. Traditionally, probabilistic analysis of voting rules supposes the use of simulation models to generate preferences data, like the Impartial Culture (IC) or Impartial and Anonymous Culture (IAC) models. But these simulation models are not suitable for the analysis of evaluation-based voting rules as they generate preference orders instead of the needed evaluations. We propose in this paper several simulation models for generating evaluation-based voting inputs. These models, inspired by classical ones, are defined, tested and compared for recommendation purpose.