CVApr 22, 2021

Localization of Ice-Rink for Broadcast Hockey Videos

arXiv:2104.10847v112 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the specific problem of ice-rink localization for hockey video analysis, which is incremental as it builds on existing methods with a focus on smoothing jitter in broadcast videos.

The authors tackled the problem of automatically localizing the ice-rink in broadcast hockey videos by developing a framework that uses a ResNet18-based regressor to estimate control points and smooths trajectories to reduce jitter, achieving successful localization without compromising homography accuracy.

In this work, an automatic and simple framework for hockey ice-rink localization from broadcast videos is introduced. First, video is broken into video-shots by a hierarchical partitioning of the video frames, and thresholding based on their histograms. To localize the frames on the ice-rink model, a ResNet18-based regressor is implemented and trained, which regresses to four control points on the model in a frame-by-frame fashion. This leads to the projection jittering problem in the video. To overcome this, in the inference phase, the trajectory of the control points on the ice-rink model are smoothed, for all the consecutive frames of a given video-shot, by convolving a Hann window with the achieved coordinates. Finally, the smoothed homography matrix is computed by using the direct linear transform on the four pairs of corresponding points. A hockey dataset for training and testing the regressor is gathered. The results show success of this simple and comprehensive procedure for localizing the hockey ice-rink and addressing the problem of jittering without affecting the accuracy of homography estimation.

Foundations

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