ROLGApr 25, 2021

Learning Latent Graph Dynamics for Visual Manipulation of Deformable Objects

arXiv:2104.12149v243 citations
Originality Incremental advance
AI Analysis

This addresses a long-standing challenge in robotics for tasks involving deformable objects, though it appears incremental as it builds on existing graph neural network and contrastive learning techniques.

The paper tackles the problem of manipulating deformable objects like ropes and cloth by learning a latent graph dynamics model (G-DOOM) from visual observations, achieving strong performance in simulation and real-world transfer compared to state-of-the-art methods.

Manipulating deformable objects, such as ropes and clothing, is a long-standing challenge in robotics, because of their large degrees of freedom, complex non-linear dynamics, and self-occlusion in visual perception. The key difficulty is a suitable representation, rich enough to capture the object shape, dynamics for manipulation and yet simple enough to be estimated reliably from visual observations. This work aims to learn latent Graph dynamics for DefOrmable Object Manipulation (G-DOOM). G-DOOM approximates a deformable object as a sparse set of interacting keypoints, which are extracted automatically from images via unsupervised learning. It learns a graph neural network that captures abstractly the geometry and the interaction dynamics of the keypoints. To handle object self-occlusion, G-DOOM uses a recurrent neural network to track the keypoints over time and condition their interactions on the history. We then train the resulting recurrent graph dynamics model through contrastive learning in a high-fidelity simulator. For manipulation planning, G-DOOM reasons explicitly about the learned dynamics model through model-predictive control applied at each keypoint. Preliminary experiments of G-DOOM on a set of challenging rope and cloth manipulation tasks indicate strong performance, compared with state-of-the-art methods. Although trained in a simulator, G-DOOM transfers directly to a real robot for both rope and cloth manipulation.

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