OCLGMLApr 26, 2021

Solving a class of non-convex min-max games using adaptive momentum methods

arXiv:2104.12676v115 citations
Originality Incremental advance
AI Analysis

This addresses a bottleneck in training generative adversarial networks for machine learning practitioners, though it is an incremental extension of existing adaptive momentum methods.

The paper tackled the problem of solving non-convex min-max optimization, such as in training generative adversarial networks, by proposing an adaptive momentum min-max algorithm, achieving superior performance with established non-asymptotic convergence rates compared to benchmarks.

Adaptive momentum methods have recently attracted a lot of attention for training of deep neural networks. They use an exponential moving average of past gradients of the objective function to update both search directions and learning rates. However, these methods are not suited for solving min-max optimization problems that arise in training generative adversarial networks. In this paper, we propose an adaptive momentum min-max algorithm that generalizes adaptive momentum methods to the non-convex min-max regime. Further, we establish non-asymptotic rates of convergence for the proposed algorithm when used in a reasonably broad class of non-convex min-max optimization problems. Experimental results illustrate its superior performance vis-a-vis benchmark methods for solving such problems.

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