HCMay 2, 2021

Seniors' acceptance of virtual humanoid agents

arXiv:2105.00506v139 citations
Originality Synthesis-oriented
AI Analysis

This addresses user interface design for elderly populations in assistive technology, but it is incremental as it builds on existing human-computer interaction research.

The study investigated seniors' acceptance of virtual humanoid agents, finding that they prefer female agents for both practical and enjoyment aspects and are more willing to engage in long-term interactions, with technology experience negatively affecting perceived appeal.

This paper reports on a study conducted as part of the EU EMPATHIC project, whose goal is to develop an empathic virtual coach capable of enhancing seniors' well-being, focusing on user requirements and expectations with respect to participants' age and technology experiences (i.e. participants' familiarity with technological devices such as smartphones, laptops, and tablets). The data shows that seniors' favorite technological device is the smartphone, and this device was also the one that scored the highest in terms of easiness to use. We found statistically significant differences on the preferences expressed by seniors toward the gender of the agents. Seniors (independently from their gender) prefer to interact with female humanoid agents on both the pragmatic and hedonic dimensions of an interactive system and are more in favor to commit themselves in a long-lasting interaction with them. In addition, we found statistically significant effects of the seniors' technology savviness on the hedonic qualities of the proposed interactive systems. Seniors with technological experience felt less motivated and judged the proposed agents less captivating, exciting, and appealing.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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