Automatically Detecting Cyberbullying Comments on Online Game Forums
This addresses cyberbullying for online game players, but it is incremental as it applies an existing method to a specific domain.
The paper tackled the problem of detecting cyberbullying comments on online game forums by training classification models, achieving 82.69% macro F1-score for League of Legends and 83.86% for World of Warcraft using the Toxic-BERT model.
Online game forums are popular to most of game players. They use it to communicate and discuss the strategy of the game, or even to make friends. However, game forums also contain abusive and harassment speech, disturbing and threatening players. Therefore, it is necessary to automatically detect and remove cyberbullying comments to keep the game forum clean and friendly. We use the Cyberbullying dataset collected from World of Warcraft (WoW) and League of Legends (LoL) forums and train classification models to automatically detect whether a comment of a player is abusive or not. The result obtains 82.69% of macro F1-score for LoL forum and 83.86% of macro F1-score for WoW forum by the Toxic-BERT model on the Cyberbullying dataset.