HCJun 25, 2021

Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Mixed Reality

arXiv:2106.13494v11 citations
Originality Synthesis-oriented
AI Analysis

This work addresses improving museum experiences for non-expert visitors through mixed reality, but it is incremental as it builds on existing HCI and museum practice research.

The researchers developed a mixed reality application using Microsoft HoloLens to enhance museum visitor engagement with sculptures by linking visual interpretations to the objects, based on prior visitor studies and focusing on how different initiative constructs affect learning and user experience.

We present an exploratory case study describing the design and realisation of a ''pure mixed reality'' application in a museum setting, where we investigate the potential of using Microsoft's HoloLens for object-centred museum mediation. Our prototype supports non-expert visitors observing a sculpture by offering interpretation that is linked to visual properties of the museum object. The design and development of our research prototype is based on a two-stage visitor observation study and a formative study we conducted prior to the design of the application. We present a summary of our findings from these studies and explain how they have influenced our user-centred content creation and the interaction design of our prototype. We are specifically interested in investigating to what extent different constructs of initiative influence the learning and user experience. Thus, we detail three modes of activity that we realised in our prototype. Our case study is informed by research in the area of human-computer interaction, the humanities and museum practice. Accordingly, we discuss core concepts, such as gaze-based interaction, object-centred learning, presence, and modes of activity and guidance with a transdisciplinary perspective.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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