IVCVLGJul 1, 2021

Lossless Coding of Point Cloud Geometry using a Deep Generative Model

arXiv:2107.00400v165 citations
Originality Incremental advance
AI Analysis

This work addresses efficient compression for point cloud data, which is incremental as it builds on existing methods with neural network enhancements.

The paper tackles lossless point cloud geometry compression by using a deep generative model to estimate voxel occupancy probabilities, achieving up to 30% rate reduction compared to the state-of-the-art MPEG codec.

This paper proposes a lossless point cloud (PC) geometry compression method that uses neural networks to estimate the probability distribution of voxel occupancy. First, to take into account the PC sparsity, our method adaptively partitions a point cloud into multiple voxel block sizes. This partitioning is signalled via an octree. Second, we employ a deep auto-regressive generative model to estimate the occupancy probability of each voxel given the previously encoded ones. We then employ the estimated probabilities to code efficiently a block using a context-based arithmetic coder. Our context has variable size and can expand beyond the current block to learn more accurate probabilities. We also consider using data augmentation techniques to increase the generalization capability of the learned probability models, in particular in the presence of noise and lower-density point clouds. Experimental evaluation, performed on a variety of point clouds from four different datasets and with diverse characteristics, demonstrates that our method reduces significantly (by up to 30%) the rate for lossless coding compared to the state-of-the-art MPEG codec.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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