HCJul 8, 2021

Investigating the Sense of Presence Between Handcrafted and Panorama Based Virtual Environments

arXiv:2107.03823v1
Originality Synthesis-oriented
AI Analysis

This addresses cost and accessibility issues for VR developers by evaluating a simpler alternative to expert-designed 3D models.

The study compared handcrafted 3D models with panorama images for creating virtual environments, finding that panorama images can be a useful substitute in certain scenarios, as indicated by user study results.

Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction possibilities within the application. Creating an accurate and realistic virtual environment is not a task for laypeople, but for experts in 3D design and modeling. To save costs and avoid hiring experts, panorama images are often used to create realistic looking virtual environments. These images can be captured and provided by non-experts. Panorama images are an alternative to handcrafted 3D models in many cases because they offer immersion and a scene can be captured in great detail with the touch of a button. This work investigates whether it is advisable to recreate an environment in detail by hand or whether it is recommended to use panorama images for virtual environments in certain scenarios. For this purpose, an interactive virtual environment was created in which a handmade 3D environment is almost indistinguishable from an environment created with panorama images. Interactive elements were added and a user study was conducted to investigate the effect of both environments to the user. The study conducted indicates that panorama images can be a useful substitute for 3D modeled environments.

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