LGGTJul 21, 2021

Incentivizing Compliance with Algorithmic Instruments

arXiv:2107.10093v26 citations
AI Analysis

This work addresses non-compliance in experiments for social planners, offering a novel dynamic model but is incremental in building on instrumental variable methods.

The paper tackles selection bias in randomized experiments due to non-compliance by modeling compliance as dynamic behavior over time, proposing a game-theoretic approach with a novel recommendation mechanism that incentivizes compliance and enables treatment effect estimation, achieving cumulative regret minimization.

Randomized experiments can be susceptible to selection bias due to potential non-compliance by the participants. While much of the existing work has studied compliance as a static behavior, we propose a game-theoretic model to study compliance as dynamic behavior that may change over time. In rounds, a social planner interacts with a sequence of heterogeneous agents who arrive with their unobserved private type that determines both their prior preferences across the actions (e.g., control and treatment) and their baseline rewards without taking any treatment. The planner provides each agent with a randomized recommendation that may alter their beliefs and their action selection. We develop a novel recommendation mechanism that views the planner's recommendation as a form of instrumental variable (IV) that only affects an agents' action selection, but not the observed rewards. We construct such IVs by carefully mapping the history -- the interactions between the planner and the previous agents -- to a random recommendation. Even though the initial agents may be completely non-compliant, our mechanism can incentivize compliance over time, thereby enabling the estimation of the treatment effect of each treatment, and minimizing the cumulative regret of the planner whose goal is to identify the optimal treatment.

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