Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools
This work addresses the need for effective co-creative tools for game AI designers, but it is incremental as it focuses on gathering requirements rather than building or testing a new tool.
The paper tackled the problem of understanding game AI designers' workflows and expectations to inform the development of computational co-creativity tools, resulting in a categorization and analysis of their requirements and design heuristics.
Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connections between game AI design and the design of co-creative tools, and present implications for future co-creativity tool research and development.