SDMMASAug 30, 2021

Armor: A Benchmark for Meta-evaluation of Artificial Music

arXiv:2108.12973v16 citations
Originality Highly original
AI Analysis

This provides a foundational framework for meta-evaluation in computational music, addressing a key bottleneck for researchers and developers in the field.

The paper tackles the problem of evaluating objective evaluation methods for artificial music by introducing Armor, a benchmark dataset with human judgment scores, and finds that current objective methods still significantly lag behind subjective human evaluations.

Objective evaluation (OE) is essential to artificial music, but it's often very hard to determine the quality of OEs. Hitherto, subjective evaluation (SE) remains reliable and prevailing but suffers inevitable disadvantages that OEs may overcome. Therefore, a meta-evaluation system is necessary for designers to test the effectiveness of OEs. In this paper, we present Armor, a complex and cross-domain benchmark dataset that serves for this purpose. Since OEs should correlate with human judgment, we provide music as test cases for OEs and human judgment scores as touchstones. We also provide two meta-evaluation scenarios and their corresponding testing methods to assess the effectiveness of OEs. To the best of our knowledge, Armor is the first comprehensive and rigorous framework that future works could follow, take example by, and improve upon for the task of evaluating computer-generated music and the field of computational music as a whole. By analyzing different OE methods on our dataset, we observe that there is still a huge gap between SE and OE, meaning that hard-coded algorithms are far from catching human's judgment to the music.

Foundations

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