Automatic Generation of Board Game Manuals
This work addresses the problem of making board game rules more accessible for players unfamiliar with the Ludii description language, though it is incremental as it builds on existing systems.
The paper tackled the problem of automatically generating board game manuals within the Ludii system by addressing sub-tasks like translation, move visualization, and strategy explanation, resulting in a full manual for any game to provide intuitive rule explanations.
In this paper we present a process for automatically generating manuals for board games within the Ludii general game system. This process requires many different sub-tasks to be addressed, such as English translation of Ludii game descriptions, move visualisation, highlighting winning moves, strategy explanation, among others. These aspects are then combined to create a full manual for any given game. This manual is intended to provide a more intuitive explanation of a game's rules and mechanics, particularly for players who are less familiar with the Ludii game description language and grammar.