CVSep 20, 2021

Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation

arXiv:2109.09881v1159 citationsHas Code
Originality Highly original
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This work addresses the problem of 3D scene understanding for computer vision applications by enhancing surface normal estimation, though it is incremental as it builds on existing methods with uncertainty modeling and sampling improvements.

The paper tackles the limitations in surface normal estimation from single images by introducing a method to estimate aleatoric uncertainty and improve prediction detail, resulting in state-of-the-art performance on ScanNet and NYUv2 datasets with uncertainty estimates that correlate well with prediction error.

Surface normal estimation from a single image is an important task in 3D scene understanding. In this paper, we address two limitations shared by the existing methods: the inability to estimate the aleatoric uncertainty and lack of detail in the prediction. The proposed network estimates the per-pixel surface normal probability distribution. We introduce a new parameterization for the distribution, such that its negative log-likelihood is the angular loss with learned attenuation. The expected value of the angular error is then used as a measure of the aleatoric uncertainty. We also present a novel decoder framework where pixel-wise multi-layer perceptrons are trained on a subset of pixels sampled based on the estimated uncertainty. The proposed uncertainty-guided sampling prevents the bias in training towards large planar surfaces and improves the quality of prediction, especially near object boundaries and on small structures. Experimental results show that the proposed method outperforms the state-of-the-art in ScanNet and NYUv2, and that the estimated uncertainty correlates well with the prediction error. Code is available at https://github.com/baegwangbin/surface_normal_uncertainty.

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