SDASCOMP-PHSep 23, 2021

Physics-informed neural networks for one-dimensional sound field predictions with parameterized sources and impedance boundaries

arXiv:2109.11313v549 citations
Originality Incremental advance
AI Analysis

This work addresses the problem of handling dynamic acoustics in virtual environments like games and mixed reality, though it is incremental as a first step toward 3D applications.

The paper tackled the challenge of efficiently predicting sound fields in dynamic scenes with moving sources by developing a physics-informed neural network (PINN) method for 1D scenarios, achieving relative mean errors below 2% or 0.2 dB.

Realistic sound is essential in virtual environments, such as computer games and mixed reality. Efficient and accurate numerical methods for pre-calculating acoustics have been developed over the last decade; however, pre-calculating acoustics makes handling dynamic scenes with moving sources challenging, requiring intractable memory storage. A physics-informed neural network (PINN) method in 1D is presented, which learns a compact and efficient surrogate model with parameterized moving Gaussian sources and impedance boundaries, and satisfies a system of coupled equations. The model shows relative mean errors below 2%/0.2 dB and proposes a first step in developing PINNs for realistic 3D scenes.

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