HCCYNov 8, 2021

Beyond Participation: A Review of Co-Creation in Computing

arXiv:2111.04524v14 citations
Originality Synthesis-oriented
AI Analysis

It clarifies conceptualizations for researchers and practitioners in computing, but is incremental as it reviews and synthesizes existing work.

This paper tackles the problem of inconsistent definitions and applications of co-creation in computing by conducting a literature review of 62 ACM papers, resulting in a framework to analyze co-creation based on target audiences, roles, technology, and results.

New methods and technologies for engaging future users and other stakeholders in participatory (design) processes are being developed and proposed. Increasingly, researchers refer to co-creation in order to capture such approaches. However, how co-creation is being framed and understood across domains differs substantially. To better understand co-creation in computing, we conducted a literature review of all papers in the ACM Digital Library with co-creation or co-create in their abstracts. After an initial screening, we retained 62 for further analysis. We introduce a framework to analyze different notions of co-creation, distinguishing between co-creation target audiences, the roles of co-creators, the role of technology (as means or objective) and its results. We discuss the adoption of co-creation in domains such as learning, business, arts & culture, health, and the public sector. This paper contributes to the understanding of different approaches and conceptualizations of co-creation in computing and puts forward an agenda for future research.

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