CVASDec 8, 2021

Audio-Visual Synchronisation in the wild

arXiv:2112.04432v152 citations
Originality Incremental advance
AI Analysis

This addresses the problem of synchronising audio and visual signals in diverse real-world videos for applications like video analysis, with incremental improvements in method and benchmarking.

The paper tackles audio-visual synchronisation for general videos beyond speech, introducing a new dataset (VGG-Sound Sync) and a transformer-based method that reduces memory usage, and it outperforms previous state-of-the-art on benchmarks including LRS2, LRS3, and the new dataset.

In this paper, we consider the problem of audio-visual synchronisation applied to videos `in-the-wild' (ie of general classes beyond speech). As a new task, we identify and curate a test set with high audio-visual correlation, namely VGG-Sound Sync. We compare a number of transformer-based architectural variants specifically designed to model audio and visual signals of arbitrary length, while significantly reducing memory requirements during training. We further conduct an in-depth analysis on the curated dataset and define an evaluation metric for open domain audio-visual synchronisation. We apply our method on standard lip reading speech benchmarks, LRS2 and LRS3, with ablations on various aspects. Finally, we set the first benchmark for general audio-visual synchronisation with over 160 diverse classes in the new VGG-Sound Sync video dataset. In all cases, our proposed model outperforms the previous state-of-the-art by a significant margin.

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