LGGTMAOCFeb 8, 2022

Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergence

arXiv:2202.04129v387 citations
AI Analysis

This work addresses scalability issues in multi-agent reinforcement learning for large state spaces and player counts, offering incremental improvements with game-agnostic convergence for specific game types.

The paper tackles the problem of learning Nash equilibria in large-scale Markov potential games by proposing independent policy gradient algorithms, achieving O(1/ε^2) iteration complexity without state space dependence and O(1/ε^5) sample complexity with function approximation in infinite state spaces.

We examine global non-asymptotic convergence properties of policy gradient methods for multi-agent reinforcement learning (RL) problems in Markov potential games (MPG). To learn a Nash equilibrium of an MPG in which the size of state space and/or the number of players can be very large, we propose new independent policy gradient algorithms that are run by all players in tandem. When there is no uncertainty in the gradient evaluation, we show that our algorithm finds an $ε$-Nash equilibrium with $O(1/ε^2)$ iteration complexity which does not explicitly depend on the state space size. When the exact gradient is not available, we establish $O(1/ε^5)$ sample complexity bound in a potentially infinitely large state space for a sample-based algorithm that utilizes function approximation. Moreover, we identify a class of independent policy gradient algorithms that enjoys convergence for both zero-sum Markov games and Markov cooperative games with the players that are oblivious to the types of games being played. Finally, we provide computational experiments to corroborate the merits and the effectiveness of our theoretical developments.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes