AILGFeb 11, 2022

A Unified Perspective on Value Backup and Exploration in Monte-Carlo Tree Search

arXiv:2202.07071v13 citations
AI Analysis

This work addresses the need for efficient exploration and value backup in MCTS, particularly when combined with deep neural networks, offering a flexible framework for balancing exploration and exploitation in complex decision-making problems.

The paper tackles the problem of improving convergence rate and exploration in Monte-Carlo Tree Search (MCTS) by proposing methods based on a new backup operator and entropy regularization, with results validated through empirical studies from toy problems to Atari games, including MDP and POMDP problems.

Monte-Carlo Tree Search (MCTS) is a class of methods for solving complex decision-making problems through the synergy of Monte-Carlo planning and Reinforcement Learning (RL). The highly combinatorial nature of the problems commonly addressed by MCTS requires the use of efficient exploration strategies for navigating the planning tree and quickly convergent value backup methods. These crucial problems are particularly evident in recent advances that combine MCTS with deep neural networks for function approximation. In this work, we propose two methods for improving the convergence rate and exploration based on a newly introduced backup operator and entropy regularization. We provide strong theoretical guarantees to bound convergence rate, approximation error, and regret of our methods. Moreover, we introduce a mathematical framework based on the use of the $α$-divergence for backup and exploration in MCTS. We show that this theoretical formulation unifies different approaches, including our newly introduced ones, under the same mathematical framework, allowing to obtain different methods by simply changing the value of $α$. In practice, our unified perspective offers a flexible way to balance between exploration and exploitation by tuning the single $α$ parameter according to the problem at hand. We validate our methods through a rigorous empirical study from basic toy problems to the complex Atari games, and including both MDP and POMDP problems.

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