AICVROApr 7, 2022

Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale

Meta AI
arXiv:2204.03514v2177 citationsh-index: 85
AI Analysis

This work addresses the challenge of developing embodied AI agents for navigation and manipulation tasks, providing evidence for scaling imitation learning as a viable alternative to reinforcement learning, though it is incremental in leveraging existing simulation and teleoperation methods.

The study tackled the problem of training virtual robots for object-search tasks like ObjectGoal Navigation and Pick&Place by collecting a large-scale dataset of 80k and 12k human demonstrations, respectively, and found that imitation learning outperformed reinforcement learning, with IL achieving higher success rates (e.g., ~18% vs. 0% on Pick&Place) and exhibiting more efficient search behaviors.

We present a large-scale study of imitating human demonstrations on tasks that require a virtual robot to search for objects in new environments -- (1) ObjectGoal Navigation (e.g. 'find & go to a chair') and (2) Pick&Place (e.g. 'find mug, pick mug, find counter, place mug on counter'). First, we develop a virtual teleoperation data-collection infrastructure -- connecting Habitat simulator running in a web browser to Amazon Mechanical Turk, allowing remote users to teleoperate virtual robots, safely and at scale. We collect 80k demonstrations for ObjectNav and 12k demonstrations for Pick&Place, which is an order of magnitude larger than existing human demonstration datasets in simulation or on real robots. Second, we attempt to answer the question -- how does large-scale imitation learning (IL) (which hasn't been hitherto possible) compare to reinforcement learning (RL) (which is the status quo)? On ObjectNav, we find that IL (with no bells or whistles) using 70k human demonstrations outperforms RL using 240k agent-gathered trajectories. The IL-trained agent demonstrates efficient object-search behavior -- it peeks into rooms, checks corners for small objects, turns in place to get a panoramic view -- none of these are exhibited as prominently by the RL agent, and to induce these behaviors via RL would require tedious reward engineering. Finally, accuracy vs. training data size plots show promising scaling behavior, suggesting that simply collecting more demonstrations is likely to advance the state of art further. On Pick&Place, the comparison is starker -- IL agents achieve ${\sim}$18% success on episodes with new object-receptacle locations when trained with 9.5k human demonstrations, while RL agents fail to get beyond 0%. Overall, our work provides compelling evidence for investing in large-scale imitation learning. Project page: https://ram81.github.io/projects/habitat-web.

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