LGAIMAApr 14, 2022

Methodical Advice Collection and Reuse in Deep Reinforcement Learning

arXiv:2204.07254v11 citationsh-index: 11
Originality Incremental advance
AI Analysis

This work addresses the data-hungry nature of deep RL algorithms, which is a bottleneck for practical applications, though it appears incremental in its approach.

The paper tackled the sample-inefficiency problem in deep reinforcement learning by proposing a method for better leveraging uncertainties in a teacher-student framework, resulting in improved learning performance across several Atari games.

Reinforcement learning (RL) has shown great success in solving many challenging tasks via use of deep neural networks. Although using deep learning for RL brings immense representational power, it also causes a well-known sample-inefficiency problem. This means that the algorithms are data-hungry and require millions of training samples to converge to an adequate policy. One way to combat this issue is to use action advising in a teacher-student framework, where a knowledgeable teacher provides action advice to help the student. This work considers how to better leverage uncertainties about when a student should ask for advice and if the student can model the teacher to ask for less advice. The student could decide to ask for advice when it is uncertain or when both it and its model of the teacher are uncertain. In addition to this investigation, this paper introduces a new method to compute uncertainty for a deep RL agent using a secondary neural network. Our empirical results show that using dual uncertainties to drive advice collection and reuse may improve learning performance across several Atari games.

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