CVMay 16, 2022

TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement

arXiv:2205.07982v386 citationsh-index: 61
Originality Highly original
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This addresses the issue of producing realistic hand-object interactions for computer vision and robotics applications, though it is incremental by building on prior work focused on static grasps.

The paper tackles the problem of refining incorrect 3D hand-object interaction sequences from existing trackers, which often produce unrealistic results with intersections or missing contacts, by introducing TOCH fields as a novel spatio-temporal representation and achieving state-of-the-art performance with smooth interactions.

We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object intersection or missing contacts. Although correcting such errors requires reasoning about temporal aspects of interaction, most previous works focus on static grasps and contacts. The core of our method are TOCH fields, a novel spatio-temporal representation for modeling correspondences between hands and objects during interaction. TOCH fields are a point-wise, object-centric representation, which encode the hand position relative to the object. Leveraging this novel representation, we learn a latent manifold of plausible TOCH fields with a temporal denoising auto-encoder. Experiments demonstrate that TOCH outperforms state-of-the-art 3D hand-object interaction models, which are limited to static grasps and contacts. More importantly, our method produces smooth interactions even before and after contact. Using a single trained TOCH model, we quantitatively and qualitatively demonstrate its usefulness for correcting erroneous sequences from off-the-shelf RGB/RGB-D hand-object reconstruction methods and transferring grasps across objects.

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