LGMay 30, 2022

RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch

arXiv:2205.15043v237 citationsh-index: 24
Originality Highly original
AI Analysis

This addresses the need for efficient training and deployment of DRL models, offering a novel sparse training approach that is not incremental but introduces a new method for a known bottleneck.

The paper tackles the problem of high computation costs in training deep reinforcement learning models by proposing RLx2, a framework for training sparse models from scratch, achieving 7.5x-20x model compression with less than 3% performance degradation and up to 20x and 50x FLOPs reduction for training and inference.

Training deep reinforcement learning (DRL) models usually requires high computation costs. Therefore, compressing DRL models possesses immense potential for training acceleration and model deployment. However, existing methods that generate small models mainly adopt the knowledge distillation-based approach by iteratively training a dense network. As a result, the training process still demands massive computing resources. Indeed, sparse training from scratch in DRL has not been well explored and is particularly challenging due to non-stationarity in bootstrap training. In this work, we propose a novel sparse DRL training framework, "the Rigged Reinforcement Learning Lottery" (RLx2), which builds upon gradient-based topology evolution and is capable of training a sparse DRL model based entirely on a sparse network. Specifically, RLx2 introduces a novel multi-step TD target mechanism with a dynamic-capacity replay buffer to achieve robust value learning and efficient topology exploration in sparse models. It also reaches state-of-the-art sparse training performance in several tasks, showing 7.5\times-20\times model compression with less than 3% performance degradation and up to 20\times and 50\times FLOPs reduction for training and inference, respectively.

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