Modeling Image Composition for Complex Scene Generation
This addresses the challenge of generating realistic complex scenes from layouts, which is important for applications like content creation and simulation, though it appears incremental as it builds on existing transformer-based methods.
The paper tackles the problem of generating complex scenes from layouts by modeling textures, structures, and relationships, achieving state-of-the-art results on few-shot layout-to-image generation tasks with significant improvements in quantitative metrics and visual realism.
We present a method that achieves state-of-the-art results on challenging (few-shot) layout-to-image generation tasks by accurately modeling textures, structures and relationships contained in a complex scene. After compressing RGB images into patch tokens, we propose the Transformer with Focal Attention (TwFA) for exploring dependencies of object-to-object, object-to-patch and patch-to-patch. Compared to existing CNN-based and Transformer-based generation models that entangled modeling on pixel-level&patch-level and object-level&patch-level respectively, the proposed focal attention predicts the current patch token by only focusing on its highly-related tokens that specified by the spatial layout, thereby achieving disambiguation during training. Furthermore, the proposed TwFA largely increases the data efficiency during training, therefore we propose the first few-shot complex scene generation strategy based on the well-trained TwFA. Comprehensive experiments show the superiority of our method, which significantly increases both quantitative metrics and qualitative visual realism with respect to state-of-the-art CNN-based and transformer-based methods. Code is available at https://github.com/JohnDreamer/TwFA.