MobileDenseNet: A new approach to object detection on mobile devices
This addresses the need for efficient object detection models for mobile users with hardware limitations, but it is incremental as it builds on existing one-stage detection methods.
The paper tackles object detection on mobile devices by introducing MobileDenseNet and FCPNLite to improve accuracy while maintaining real-time efficiency, achieving 24.8% and 76.8% on CoCo and Pascal VOC datasets respectively and 22.8 fps on a Pixel 3.
Object detection problem solving has developed greatly within the past few years. There is a need for lighter models in instances where hardware limitations exist, as well as a demand for models to be tailored to mobile devices. In this article, we will assess the methods used when creating algorithms that address these issues. The main goal of this article is to increase accuracy in state-of-the-art algorithms while maintaining speed and real-time efficiency. The most significant issues in one-stage object detection pertains to small objects and inaccurate localization. As a solution, we created a new network by the name of MobileDenseNet suitable for embedded systems. We also developed a light neck FCPNLite for mobile devices that will aid with the detection of small objects. Our research revealed that very few papers cited necks in embedded systems. What differentiates our network from others is our use of concatenation features. A small yet significant change to the head of the network amplified accuracy without increasing speed or limiting parameters. In short, our focus on the challenging CoCo and Pascal VOC datasets were 24.8 and 76.8 in percentage terms respectively - a rate higher than that recorded by other state-of-the-art systems thus far. Our network is able to increase accuracy while maintaining real-time efficiency on mobile devices. We calculated operational speed on Pixel 3 (Snapdragon 845) to 22.8 fps. The source code of this research is available on https://github.com/hajizadeh/MobileDenseNet.