MultiScale MeshGraphNets
This addresses the problem of high computational costs in numerical simulations for researchers and engineers, representing an incremental improvement over existing methods like MeshGraphNets.
The paper tackles the challenge of scaling learned simulation models to high-resolution settings by proposing two approaches: learning surrogate dynamics on a coarser mesh to remove bottlenecks and introducing a hierarchical method (MultiScale MeshGraphNets) that improves accuracy while reducing computational resources.
In recent years, there has been a growing interest in using machine learning to overcome the high cost of numerical simulation, with some learned models achieving impressive speed-ups over classical solvers whilst maintaining accuracy. However, these methods are usually tested at low-resolution settings, and it remains to be seen whether they can scale to the costly high-resolution simulations that we ultimately want to tackle. In this work, we propose two complementary approaches to improve the framework from MeshGraphNets, which demonstrated accurate predictions in a broad range of physical systems. MeshGraphNets relies on a message passing graph neural network to propagate information, and this structure becomes a limiting factor for high-resolution simulations, as equally distant points in space become further apart in graph space. First, we demonstrate that it is possible to learn accurate surrogate dynamics of a high-resolution system on a much coarser mesh, both removing the message passing bottleneck and improving performance; and second, we introduce a hierarchical approach (MultiScale MeshGraphNets) which passes messages on two different resolutions (fine and coarse), significantly improving the accuracy of MeshGraphNets while requiring less computational resources.