CVOct 10, 2022

EVA3D: Compositional 3D Human Generation from 2D Image Collections

arXiv:2210.04888v1145 citationsh-index: 30
Originality Highly original
AI Analysis

It addresses the problem of 3D human generation for computer graphics and vision applications, representing an incremental advance with a novel compositional method.

The paper tackles the challenge of generating articulated 3D human models from 2D image collections, proposing EVA3D, which achieves state-of-the-art performance in geometry and texture quality, rendering high-quality images up to 512x256.

Inverse graphics aims to recover 3D models from 2D observations. Utilizing differentiable rendering, recent 3D-aware generative models have shown impressive results of rigid object generation using 2D images. However, it remains challenging to generate articulated objects, like human bodies, due to their complexity and diversity in poses and appearances. In this work, we propose, EVA3D, an unconditional 3D human generative model learned from 2D image collections only. EVA3D can sample 3D humans with detailed geometry and render high-quality images (up to 512x256) without bells and whistles (e.g. super resolution). At the core of EVA3D is a compositional human NeRF representation, which divides the human body into local parts. Each part is represented by an individual volume. This compositional representation enables 1) inherent human priors, 2) adaptive allocation of network parameters, 3) efficient training and rendering. Moreover, to accommodate for the characteristics of sparse 2D human image collections (e.g. imbalanced pose distribution), we propose a pose-guided sampling strategy for better GAN learning. Extensive experiments validate that EVA3D achieves state-of-the-art 3D human generation performance regarding both geometry and texture quality. Notably, EVA3D demonstrates great potential and scalability to "inverse-graphics" diverse human bodies with a clean framework.

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