LGOct 13, 2022

Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient

CMU
arXiv:2210.06718v3159 citationsh-index: 65
Originality Incremental advance
AI Analysis

This addresses the problem of data inefficiency in RL for researchers and practitioners, offering a hybrid approach that mitigates limitations of pure offline or online methods, though it builds incrementally on classical Q-learning.

The paper tackles the challenge of combining offline and online data in reinforcement learning to improve efficiency, introducing Hybrid Q-Learning (Hy-Q) which achieves state-of-the-art performance on benchmarks like Montezuma's Revenge.

We consider a hybrid reinforcement learning setting (Hybrid RL), in which an agent has access to an offline dataset and the ability to collect experience via real-world online interaction. The framework mitigates the challenges that arise in both pure offline and online RL settings, allowing for the design of simple and highly effective algorithms, in both theory and practice. We demonstrate these advantages by adapting the classical Q learning/iteration algorithm to the hybrid setting, which we call Hybrid Q-Learning or Hy-Q. In our theoretical results, we prove that the algorithm is both computationally and statistically efficient whenever the offline dataset supports a high-quality policy and the environment has bounded bilinear rank. Notably, we require no assumptions on the coverage provided by the initial distribution, in contrast with guarantees for policy gradient/iteration methods. In our experimental results, we show that Hy-Q with neural network function approximation outperforms state-of-the-art online, offline, and hybrid RL baselines on challenging benchmarks, including Montezuma's Revenge.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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