ROAIOct 21, 2022

Motion Policy Networks

NVIDIA
arXiv:2210.12209v1104 citationsh-index: 133
Originality Highly original
AI Analysis

This addresses the challenge of real-time, reliable motion generation for robot manipulation, offering a novel neural approach that improves over existing methods.

The paper tackles the problem of generating collision-free motion for robot manipulation in unknown environments by introducing Motion Policy Networks (MπNets), an end-to-end neural model that uses a single depth camera observation. The result shows MπNets are 46% better than prior neural planners, faster than global planners, and transfer well to real robots despite simulation-only training.

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not only should the solutions be optimal, the motion generator itself must be fast enough for real-time performance and reliable enough for practical deployment. A wide variety of methods have been proposed ranging from local controllers to global planners, often being combined to offset their shortcomings. We present an end-to-end neural model called Motion Policy Networks (M$π$Nets) to generate collision-free, smooth motion from just a single depth camera observation. M$π$Nets are trained on over 3 million motion planning problems in over 500,000 environments. Our experiments show that M$π$Nets are significantly faster than global planners while exhibiting the reactivity needed to deal with dynamic scenes. They are 46% better than prior neural planners and more robust than local control policies. Despite being only trained in simulation, M$π$Nets transfer well to the real robot with noisy partial point clouds. Code and data are publicly available at https://mpinets.github.io.

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