LGNov 6, 2022

Design Process is a Reinforcement Learning Problem

arXiv:2211.03136v1h-index: 3
Originality Incremental advance
AI Analysis

This work proposes a novel application of RL to design processes, specifically for space layout planning, which could help bridge the gap between RL research and real-world applications in architecture.

The paper frames space layout planning as a reinforcement learning problem, developing an OpenAI Gym-compatible environment called RLDesigner to simulate it and using PPO to address layout design, with the environment publicly shared to encourage use by RL and architecture communities.

While reinforcement learning has been used widely in research during the past few years, it found fewer real-world applications than supervised learning due to some weaknesses that the RL algorithms suffer from, such as performance degradation in transitioning from the simulator to the real world. Here, we argue the design process is a reinforcement learning problem and can potentially be a proper application for RL algorithms as it is an offline process and conventionally is done in CAD software - a sort of simulator. This creates opportunities for using RL methods and, at the same time, raises challenges. While the design processes are so diverse, here we focus on the space layout planning (SLP), frame it as an RL problem under the Markov Decision Process, and use PPO to address the layout design problem. To do so, we developed an environment named RLDesigner, to simulate the SLP. The RLDesigner is an OpenAI Gym compatible environment that can be easily customized to define a diverse range of design scenarios. We publicly share the environment to encourage both RL and architecture communities to use it for testing different RL algorithms or in their design practice. The codes are available in the following GitHub repository https://github.com/ RezaKakooee/rldesigner/tree/Second_Paper

Code Implementations1 repo
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