CVNov 21, 2022

DrapeNet: Garment Generation and Self-Supervised Draping

arXiv:2211.11277v355 citationsh-index: 67Has Code
Originality Highly original
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This addresses the limitation of prior methods that required one network per garment, improving efficiency and applicability in computer graphics and virtual try-on.

The paper tackles the problem of draping multiple garments over arbitrary human bodies using a single network, achieving generalization to unseen garments of any topology and enabling shape editing via latent codes, with the ability to recover accurate 3D models from partial observations.

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their generalization abilities. In our work, we rely on self-supervision to train a single network to drape multiple garments. This is achieved by predicting a 3D deformation field conditioned on the latent codes of a generative network, which models garments as unsigned distance fields. Our pipeline can generate and drape previously unseen garments of any topology, whose shape can be edited by manipulating their latent codes. Being fully differentiable, our formulation makes it possible to recover accurate 3D models of garments from partial observations -- images or 3D scans -- via gradient descent. Our code is publicly available at https://github.com/liren2515/DrapeNet .

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