LGDec 26, 2022

Gaussian Process Classification Bandits

arXiv:2212.13157v14 citationsh-index: 30
Originality Incremental advance
AI Analysis

This work addresses a specific problem in multi-armed bandits for classification tasks, offering incremental improvements in sample efficiency for scenarios with Gaussian process rewards.

The paper tackles the classification bandits problem by developing algorithms (FCB and FTSV) that use Gaussian process priors to classify arms based on reward thresholds, achieving a smaller sample complexity upper bound than existing level set estimation methods and showing improved empirical performance on synthetic and real-world datasets.

Classification bandits are multi-armed bandit problems whose task is to classify a given set of arms into either positive or negative class depending on whether the rate of the arms with the expected reward of at least h is not less than w for given thresholds h and w. We study a special classification bandit problem in which arms correspond to points x in d-dimensional real space with expected rewards f(x) which are generated according to a Gaussian process prior. We develop a framework algorithm for the problem using various arm selection policies and propose policies called FCB and FTSV. We show a smaller sample complexity upper bound for FCB than that for the existing algorithm of the level set estimation, in which whether f(x) is at least h or not must be decided for every arm's x. Arm selection policies depending on an estimated rate of arms with rewards of at least h are also proposed and shown to improve empirical sample complexity. According to our experimental results, the rate-estimation versions of FCB and FTSV, together with that of the popular active learning policy that selects the point with the maximum variance, outperform other policies for synthetic functions, and the version of FTSV is also the best performer for our real-world dataset.

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