CVFeb 6, 2023

Top-Down Beats Bottom-Up in 3D Instance Segmentation

arXiv:2302.02871v440 citationsh-index: 16Has Code
Originality Highly original
AI Analysis

This addresses the problem of resource-intensive and domain-specific tuning in 3D instance segmentation for researchers and practitioners, representing a novel paradigm shift rather than an incremental improvement.

The paper tackles 3D instance segmentation by introducing TD3D, a top-down method that outperforms bottom-up approaches, achieving higher accuracy and faster inference speeds, such as being 1.9x faster than the most accurate bottom-up method while being more accurate.

Most 3D instance segmentation methods exploit a bottom-up strategy, typically including resource-exhaustive post-processing. For point grouping, bottom-up methods rely on prior assumptions about the objects in the form of hyperparameters, which are domain-specific and need to be carefully tuned. On the contrary, we address 3D instance segmentation with a TD3D: the pioneering cluster-free, fully-convolutional and entirely data-driven approach trained in an end-to-end manner. This is the first top-down method outperforming bottom-up approaches in 3D domain. With its straightforward pipeline, it demonstrates outstanding accuracy and generalization ability on the standard indoor benchmarks: ScanNet v2, its extension ScanNet200, and S3DIS, as well as on the aerial STPLS3D dataset. Besides, our method is much faster on inference than the current state-of-the-art grouping-based approaches: our flagship modification is 1.9x faster than the most accurate bottom-up method, while being more accurate, and our faster modification shows state-of-the-art accuracy running at 2.6x speed. Code is available at https://github.com/SamsungLabs/td3d .

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