OCGTLGMLMar 2, 2023

PAPAL: A Provable PArticle-based Primal-Dual ALgorithm for Mixed Nash Equilibrium

arXiv:2303.00970v31 citationsh-index: 79
Originality Highly original
AI Analysis

This addresses a fundamental problem in game theory and optimization for researchers, offering the first implementable particle-based method with rigorous guarantees in this setting.

The paper tackles the challenge of finding mixed Nash equilibria in two-player zero-sum continuous games with non-convex non-concave objectives by proposing PAPAL, a particle-based primal-dual algorithm, and provides non-asymptotic convergence guarantees, runtime, and sample complexity results.

We consider the non-convex non-concave objective function in two-player zero-sum continuous games. The existence of pure Nash equilibrium requires stringent conditions, posing a major challenge for this problem. To circumvent this difficulty, we examine the problem of identifying a mixed Nash equilibrium, where strategies are randomized and characterized by probability distributions over continuous domains. To this end, we propose PArticle-based Primal-dual ALgorithm (PAPAL) tailored for a weakly entropy-regularized min-max optimization over probability distributions. This algorithm employs the stochastic movements of particles to represent the updates of random strategies for the $ε$-mixed Nash equilibrium. We offer a comprehensive convergence analysis of the proposed algorithm, demonstrating its effectiveness. In contrast to prior research that attempted to update particle importance without movements, PAPAL is the first implementable particle-based algorithm accompanied by non-asymptotic quantitative convergence results, running time, and sample complexity guarantees. Our framework contributes novel insights into the particle-based algorithms for continuous min-max optimization in the general non-convex non-concave setting.

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