LGAIMLMar 12, 2023

Synthetic Experience Replay

DeepMindOxford
arXiv:2303.06614v4130 citationsh-index: 25Has Code
Originality Incremental advance
AI Analysis

This addresses the data scarcity problem for replay-based RL algorithms, enabling better performance with limited data, though it is an incremental advancement leveraging existing generative modeling techniques.

The paper tackles the challenge of limited data in deep reinforcement learning by proposing Synthetic Experience Replay (SynthER), a diffusion-based method to upsample collected experience, resulting in drastic improvements in offline settings and a significant increase in sample efficiency in online settings.

A key theme in the past decade has been that when large neural networks and large datasets combine they can produce remarkable results. In deep reinforcement learning (RL), this paradigm is commonly made possible through experience replay, whereby a dataset of past experiences is used to train a policy or value function. However, unlike in supervised or self-supervised learning, an RL agent has to collect its own data, which is often limited. Thus, it is challenging to reap the benefits of deep learning, and even small neural networks can overfit at the start of training. In this work, we leverage the tremendous recent progress in generative modeling and propose Synthetic Experience Replay (SynthER), a diffusion-based approach to flexibly upsample an agent's collected experience. We show that SynthER is an effective method for training RL agents across offline and online settings, in both proprioceptive and pixel-based environments. In offline settings, we observe drastic improvements when upsampling small offline datasets and see that additional synthetic data also allows us to effectively train larger networks. Furthermore, SynthER enables online agents to train with a much higher update-to-data ratio than before, leading to a significant increase in sample efficiency, without any algorithmic changes. We believe that synthetic training data could open the door to realizing the full potential of deep learning for replay-based RL algorithms from limited data. Finally, we open-source our code at https://github.com/conglu1997/SynthER.

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