CVIVMar 14, 2023

Subjective and Objective Quality Assessment for in-the-Wild Computer Graphics Images

arXiv:2303.08050v436 citationsh-index: 73Has Code
AI Analysis

This addresses the lack of quality assessment methods for in-the-wild CGIs, which is important for applications like games and streaming media, but it is incremental as it adapts existing IQA approaches to a new domain.

The paper tackles the problem of assessing the quality of computer graphics images (CGIs) in real-world scenarios by constructing a large-scale database of 6,000 CGIs and proposing a deep learning-based no-reference IQA model that outperforms state-of-the-art methods on this and related databases.

Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In practice, the quality of CGIs consistently suffers from poor rendering during production, inevitable compression artifacts during the transmission of multimedia applications, and low aesthetic quality resulting from poor composition and design. However, few works have been dedicated to dealing with the challenge of computer graphics image quality assessment (CGIQA). Most image quality assessment (IQA) metrics are developed for natural scene images (NSIs) and validated on databases consisting of NSIs with synthetic distortions, which are not suitable for in-the-wild CGIs. To bridge the gap between evaluating the quality of NSIs and CGIs, we construct a large-scale in-the-wild CGIQA database consisting of 6,000 CGIs (CGIQA-6k) and carry out the subjective experiment in a well-controlled laboratory environment to obtain the accurate perceptual ratings of the CGIs. Then, we propose an effective deep learning-based no-reference (NR) IQA model by utilizing both distortion and aesthetic quality representation. Experimental results show that the proposed method outperforms all other state-of-the-art NR IQA methods on the constructed CGIQA-6k database and other CGIQA-related databases. The database is released at https://github.com/zzc-1998/CGIQA6K.

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