CVMar 23, 2023

Multi-granularity Interaction Simulation for Unsupervised Interactive Segmentation

Peking U
arXiv:2303.13399v112 citationsh-index: 17
Originality Incremental advance
AI Analysis

This addresses the need for reducing annotation costs in fields like image editing and medical analysis, offering an incremental improvement over existing unsupervised approaches.

The paper tackles the problem of training interactive segmentation models without manual annotations by simulating interactions from self-supervised features, achieving performance comparable to some supervised methods without any labeled data.

Interactive segmentation enables users to segment as needed by providing cues of objects, which introduces human-computer interaction for many fields, such as image editing and medical image analysis. Typically, massive and expansive pixel-level annotations are spent to train deep models by object-oriented interactions with manually labeled object masks. In this work, we reveal that informative interactions can be made by simulation with semantic-consistent yet diverse region exploration in an unsupervised paradigm. Concretely, we introduce a Multi-granularity Interaction Simulation (MIS) approach to open up a promising direction for unsupervised interactive segmentation. Drawing on the high-quality dense features produced by recent self-supervised models, we propose to gradually merge patches or regions with similar features to form more extensive regions and thus, every merged region serves as a semantic-meaningful multi-granularity proposal. By randomly sampling these proposals and simulating possible interactions based on them, we provide meaningful interaction at multiple granularities to teach the model to understand interactions. Our MIS significantly outperforms non-deep learning unsupervised methods and is even comparable with some previous deep-supervised methods without any annotation.

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