CVMar 28, 2023

Novel View Synthesis of Humans using Differentiable Rendering

arXiv:2303.15880v1h-index: 56Has Code
Originality Incremental advance
AI Analysis

This addresses the problem of generating realistic human images from new viewpoints for computer vision and graphics applications, representing an incremental improvement with a novel rendering method.

The paper tackles novel view synthesis of humans by introducing a differentiable renderer using diffuse Gaussian primitives, achieving highly realistic image synthesis from any viewpoint and demonstrating applications like motion transfer and pose re-rendering on Human3.6M and Panoptic Studio datasets.

We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our renderer makes use of diffuse Gaussian primitives that directly represent the underlying skeletal structure of a human. Rendering these primitives gives results in a high-dimensional latent image, which is then transformed into an RGB image by a decoder network. The formulation gives rise to a fully differentiable framework that can be trained end-to-end. We demonstrate the effectiveness of our approach to image reconstruction on both the Human3.6M and Panoptic Studio datasets. We show how our approach can be used for motion transfer between individuals; novel view synthesis of individuals captured from just a single camera; to synthesize individuals from any virtual viewpoint; and to re-render people in novel poses. Code and video results are available at https://github.com/GuillaumeRochette/HumanViewSynthesis.

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