CVMar 30, 2023

AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Control

arXiv:2303.17606v2104 citationsh-index: 61
AI Analysis

This enables easy animation and reshaping of avatars for applications in gaming, VR, and digital art, representing an incremental improvement over existing neural representation methods.

The paper tackles the challenge of creating animatable 3D human avatars from text prompts using neural implicit fields, achieving high-quality geometry and texture with robust performance across various descriptions.

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic style that can be easily animated. Our proposed method, AvatarCraft, addresses this challenge by using diffusion models to guide the learning of geometry and texture for a neural avatar based on a single text prompt. We carefully design the optimization framework of neural implicit fields, including a coarse-to-fine multi-bounding box training strategy, shape regularization, and diffusion-based constraints, to produce high-quality geometry and texture. Additionally, we make the human avatar animatable by deforming the neural implicit field with an explicit warping field that maps the target human mesh to a template human mesh, both represented using parametric human models. This simplifies animation and reshaping of the generated avatar by controlling pose and shape parameters. Extensive experiments on various text descriptions show that AvatarCraft is effective and robust in creating human avatars and rendering novel views, poses, and shapes. Our project page is: https://avatar-craft.github.io/.

Code Implementations1 repo
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