VicTR: Video-conditioned Text Representations for Activity Recognition
This work addresses the problem of limited paired video-text data for video-VLMs, offering a novel approach that could benefit researchers in video understanding, though it appears incremental in the broader context of VLMs.
The paper tackles the challenge of designing effective video-VLM models by proposing VicTR, which focuses on augmenting text embeddings rather than visual ones, leading to strong performance on activity recognition benchmarks like HMDB-51 and Kinetics-400.
Vision-Language models (VLMs) have excelled in the image-domain -- especially in zero-shot settings -- thanks to the availability of vast pretraining data (i.e., paired image-text samples). However for videos, such paired data is not as abundant. Therefore, video-VLMs are usually designed by adapting pretrained image-VLMs to the video-domain, instead of training from scratch. All such recipes rely on augmenting visual embeddings with temporal information (i.e., image $\rightarrow$ video), often keeping text embeddings unchanged or even being discarded. In this paper, we argue the contrary, that better video-VLMs can be designed by focusing more on augmenting text, rather than visual information. More specifically, we introduce Video-conditioned Text Representations (VicTR): a form of text embeddings optimized w.r.t. visual embeddings, creating a more-flexible contrastive latent space. Our model can further make use of freely-available semantic information, in the form of visually-grounded auxiliary text (e.g. object or scene information). We evaluate our model on few-shot, zero-shot (HMDB-51, UCF-101), short-form (Kinetics-400) and long-form (Charades) activity recognition benchmarks, showing strong performance among video-VLMs.